ActionScript 1.0 is the first major release of the ActionScript object-oriented programming language from Macromedia. It was introduced in Macromedia Flash Player 5, with influences from JavaScript and ECMA-262, 3rd edition.
Product history[]
Macromedia Flash Player 2 was the first Flash playback engine to contain any kind of rudimentary scripting support. Basic actions included gotoAndPlay, gotoAndStop, nextFrame and nextScene for timeline control. Flash Player 3 expanded basic scripting support with the ability to load external SWF files (loadMovie). Flash Player 4 was the first version to contain a full scripting implementation, then called Actions. The scripting was a flash-based syntax and contained support for loops, conditionals, variables and other basic language constructs.
Macromedia Flash Player 5 included ActionScript 1.0, which used prototype-based programming based on ECMAScript,[1] and allowed full procedural programming and object-oriented programming for design-based development. Flash Player 6 (MX) added an event handling model, accessibility controls and support for switch. The first version with support for the AMF and RTMP protocols which allowed for on demand audio/video streaming.
Macromedia Flash Player 7 (MX 2004) introduced support for ActionScript 2.0.
References[]
- ↑ Standard ECMA-262. Ecma-international.org. Retrieved on April 22, 2013.
External links[]
- ActionScript Technology Center at Adobe
- ActionScript 2.0 Language Reference (archived 2008-12-18)
- Flash Player Developer Center
- Flash 5 Action Script Reference at Macromedia (archived 2000-10-19)
- ActionScript Dictionary (archived 2002-10-15)
- Flash 5 ActionScript Dictionary (archived 2002-10-04)
- Flash MX ActionScript Dictionary (archived 2003-04-01)
- Using ActionScript (archived 2001-10-23)
- Flash MX Application Development Center (archived 2002-06-01)
- Macromedia Flash MX documentation (archived 2002-04-08)
- ActionScript Dictionary (archived 2002-10-15)
- ActionScript 1 at the Macromedia Wiki
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