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Mixamo 2

Mixamo is a 3D graphics and services developer that was acquired by Adobe Systems on June 1, 2015.[1]


Mixamo 1

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Mixamo was founded in July 2008 by Stefano Corazza and Nazim Kareemi as a spin-off of Stanford University's Biomotion Lab.[2][3] Its first cloud-based service started out in 2009 offering animations and automatic character rigging.[4] In 2010, Mixamo worked with Evolver to provide characters to customers.[4] Autodesk then acquired Evolver and made it proprietary, but Mixamo had already begun work on its own character creation service.[4]

Adobe Fuse CC icon

Adobe Fuse

Mixamo's Fuse 3D character creation software was launched at Game Developers Conference in March 2014.[5] It is now known as Adobe Fuse.


  1. Unlocking The Power of 3D for The Creative Community – Adobe Acquires Mixamo «  Adobe Creative Cloud. Retrieved on 2015-06-04.
  2. Dean Takahashi. "Mixamo debuts Fuse character creation tool on Steam using Valve’s Team Fortress 2 characters", Venture Beat, November 7, 2013. Retrieved on November 23, 2014. 
  3. Kim-Mai Cutler. "Mixamo Is Building A Platform For Game Developers To Create And Animate 3D Characters", Tech Crunch, July 23, 2014. Retrieved on November 23, 2014. 
  4. 4.0 4.1 4.2 Kathleen Maher. "Evolving Characters", Computer Graphics World, May 21, 2014. Retrieved on November 23, 2014. 
  5. Craig Chapple. "Mixamo launching Fuse 1.0", Develop Online, March 12, 2014. Retrieved on November 23, 2014. 

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